Pathfinding algorithms - rework
2024-03-18 10:09:03
It's been quite some time since the last publication on the website. Since I started working at MSGames, it's been hard to find some time for personal projects, although I still managed to find time to learn something new. Now, with the latest project finally completed, I could spare a moment for a few updates.
I've made some changes to the project showcasing the principles of various pathfinding algorithms. Currently, it's in the form of a downloadable application where, upon launching, you can modify the game board, observe how the algorithm works, pause it, and also track its operation step by step. I'm planing to add a settings panel and probably the most popular algorithm - A* - in the future.

All grown-ups were once children… but only few of them remember it.
-- Little Prince --